The Book of Vile Darkness: A 4th Edition D&D Supplement by Robert J. Schwalb

By Robert J. Schwalb

As well as showcasing characters and destinations featured within the upcoming Dungeons & Dragons: The e-book of Vile Darkness Syfy unique motion picture, this roleplaying online game product is meant for Dungeon Masters seeking to develop their campaigns to incorporate darkish material and really evil threats. It contains a distinct examine the character of evil and the advanced problem of confronting the numerous dilemmas stumbled on in the private shadows. It includes: •  A 32-page facsimile of the ebook of Vile Darkness, packed with malignant secrets and techniques and musings that could encourage adventures or complete campaigns;•  A 96-page video game complement that offers Dungeon Masters with pattern roleplaying encounters, experience hooks, ability demanding situations, rituals, and lore for the most despicable creatures to infest any crusade international, new personality concepts for avid gamers who prefer to flirt with evil;•  A full-color, double-sided poster map offering iconic evil websites for heroes to discover.

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Additional resources for The Book of Vile Darkness: A 4th Edition D&D Supplement

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Destroy: A character can use a fire attack power to destroy the death mold in a target square or squares in the attack's area. No attack roll is necessary. Death Mold Zombie Level12 Brute Medium natural humanoid (undead) HP 147; Bloodied 73 AC 24, Fortitude 25 , Reflex 21 , Will 22 Speed 4 Resist 10 nec rotic; Vulnerable 10 fire XP 700 Initiative +7 Perception +8 TRAITS Dormant Corpse Whenever the zombie takes radiant damage, it falls prone. STANDARD ACTIONS CD Slam+ At-Will Attack: Melee 1 (one creature);+17 vs.

12 A small, screaming vestigial twin protrudes from the target's torso. The target cannot gain surprise unless the vestigial twin is silenced or killed. The twin has 1 hit point, defenses equal to the target's, and no attacksIf the twin is killed, the target loses a healing surge and takes damage equal to its healing surge value. 13 The target grows a strange on its back. 14 The target's arms become tentacles_ The target can no longer wear gloves, gauntlets, or rings, and weapon attacks made by the target take a -2 penalty.

Lifting the Curse: Drop a good creature to 0 hit points (heroic tier), spend a day and a night in the dark lands (paragon tier), or travel to the Empyron on Celestia and drink ambrosia from a sacred cup (epic tier). Noisome Vapors What at first seems to be a humiliating affliction reveals its true threat when the sickening odors become pungent enough to kill. Characters who explore the more fetid corners of the Abyss or who battle slaads might gain this affliction. Noisome Vapors Variable Level Curse A rancid odor follows you and arows worse with each passing day until no one can stand to be around you.

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