By Steven E. Schend
A choice for Heroes!
a tender crew of acquaintances stumble throughout a terrifying conspiracy that holds the inheritor to the Blackstaff, the defender of the town of Waterdeep, in negative chance. those neighbors needs to seek deep inside themselves to develop into the heroes their urban must retailer its champion from those that may see either introduced low.
Ed Greenwood, liked writer and author of the Forgotten Realms, provides the 1st publication in a brand-new sequence devoted to showcasing either town of Splendors and our so much proficient up-and-coming authors. a chain of stand-alone adventurers, this ebook and the sequence to which it belongs have been written in particular for these readers without earlier wisdom of the Forgotten Realms, making it an exceptional access element for brand spanking new readers.
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Additional resources for Blackstaff Tower (Forgotten Realms: Ed Greenwood Presents Waterdeep, Book 1)
He is eternal, existing without beginning and without end, and depending on nothing but Himself for his existence. God made everything that exists, and keeps it in existence. The world only persists because God chooses that it should. God is absolutely simple. That is, He has no attributes. God is not large, or wise, or loving, if these are conceived of as things added to God. Instead, God is simply God, and being God he is also ultimate wisdom, ultimate love, and all the other perfections. While these perfections are different when they are found in imperfect humans and other creatures (things created), in God they are all the same, and all God.
In addition, all Christians know that he has been excommunicated, and he suffers a -5 penalty to all Charisma based skill checks when dealing with Christians. Most will simply refuse to have anything to do with him, as dealing with an excommunicate is itself a sin worthy of excommunication. Exhortation The priest preaches against a particular sin, and all those who hear the sermon become reluctant to carry out that sin for a number of days equal to the priest’s class level. Anyone who wishes to commit that sin must succeed with a Will save against a DC equal to 10 + one half the priest’s class level.
Theurgic Rituals At most levels, the theophanist gains free theurgic rituals and fast invocations as if he had gained a level as a theurge. If he already had levels as a theurge, these gains stack. If he did not, he gains the abilities of a ﬁrst level theurge when he takes the ﬁrst level of theophanist, and these abilities increase by one level every time the theophanist class grants an increase. If a character takes his ﬁrst level as theurge after his ﬁrst level as a theophanist, the levels still stack.